I haven't settled on any one idea yet, but I prefer to brainstorm first, create a bank of ideas and then formulate an outline with the best ideas.
Below are some ideas, however fair or far fetched:
- The game could present an opportunity for the gamer to test their knowledge of street signs through a simple matching game
- How well a driver can obey procedural situations such as doing shoulder checks and using the indicators before doing a lane change or following another car far enough behind can be tested using a 2D game depicting a moving vehicle that the gamer must correctly manipulate in order to succeed
- There could be a hurricane or tornado on the screen that consumed an entire city and started spitting signs and questions at the screen where the gamer must answer correctly through multiple choice
- A collaboration of different types of games could be used to make a multi-faceted game. For example, the game could consist of a matching game, a 2D and a 3D aspect. There could be many objectives to each facet, only to be integrated in the last stage of the game, therefore testing the gamer as though it was a final exam