- using a 2D highway for most of the game
- 3D highways in some side games
- a railroad that works on AI trains
- chasing games - for example, the gamer will be in hot pursuit of the bad guy or the gamer will be pursued by the police for speeding
- traffic lights that work
- avatars that gamers can develop
- blizzards that create slippery conditions - could be a side game testing response time and countersteering measures taken by the driver
- waterfalls and mountains for scenery
- video clips for when the bad guy has been captured
- the need for saving or pausing the game
- setting up the possibility of replay value of the game
Tuesday, June 1, 2010
Thoughts and Musings Con'd
Now that we have decided on a coarse outline of the game, details must now be hammered out. We have thought about many different possibilities such as:
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