Tuesday, June 1, 2010

Thoughts and Musings Con'd

Now that we have decided on a coarse outline of the game, details must now be hammered out. We have thought about many different possibilities such as:
  • using a 2D highway for most of the game
  • 3D highways in some side games
  • a railroad that works on AI trains
  • chasing games - for example, the gamer will be in hot pursuit of the bad guy or the gamer will be pursued by the police for speeding 
  • traffic lights that work
  • avatars that gamers can develop
  • blizzards that create slippery conditions - could be a side game testing response time and countersteering measures taken by the driver
  • waterfalls and mountains for scenery
  • video clips for when the bad guy has been captured
  • the need for saving or pausing the game
  • setting up the possibility of replay value of the game
These are some ideas that we are toying with. Some have become real possibility whereas others have been dismissed. The design document is developing at the same time as the game itself!

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